Welcome to the turn-based strategy "Local war" where two players by means of weapons and other items try to win by making to the other player 100 damage points.
Each player can move up to 3 cells horisontally or vertically, exept if there is a hindrance, then movements are limited.
From the beggining each player has the following points: 5 attack with fists and 100 health. Each player can improve his attack points by collecting weapons. Picking up a new weapon will replace the previous one.
Each player can attack the other player if players are in the neighbouring cells (not diagonally). With granede the attack range increases to 2 cells horisontally or vertically.
A player can attack only once: before or after move. But if the player had a chance to attack and didn't use it - he can't attack after the move.
If a player desides to defend himself - he can't move, but receives twice less damage.